![]() There are two modes with a graphics-focused option offering a sharper image with noticeably better lighting and particle effects, as well as a performance option that dials things down slightly in favour of a higher framerate. Unfortunately, while it looks great performance is a bit weird (at least on console). ![]() The game’s overall look is significantly nicer than before, and it all goes a long way to selling the incredible art direction that’s always been there. ![]() A lot of characters and objects aren’t obviously improved until you compare them side-by-side with the last-gen versions of the games but they do sport some improved animation work in places. The game’s sweeping, planetary environments look much more detailed and lush thanks to upgraded assets, better draw distances and an improved lighting model. Naturally the most immediate difference in the new-gen version of the game is the visuals, which benefit from changes both big and small. ![]()
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